A concept artist: you'll generate, sketch, and iterate the visual ideas, insights, and eye candy that take even the smallest kernel of a concept into full-fleshed character or environment.A character artist: you'll be the creative wizard who transmogrifies 2D concept art into living and breathing 3D characters, translating your 2D skills into a 3D workflow.
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Whether it be 2D, 3D, animations, or VFX, you embrace the finer points of artistic aesthetics, including light, color, value, form, and composition. You marry your masterful technical skills and passion for games while understanding that game art's ultimately about creating better overall experiences. Maybe you haven't won a Polycount competition yet, but you're on track. We're looking for artists who're just as passionate about League of Legends as they are art. If you can see it in the game, you're seeing the Art team's work. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints. Like us, you take play seriously you’re passionate about games. We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. Players form the foundation of our community and it’s for them that we continue to evolve and improve theLeague of Legends experience. As the most played PC game in the world, over 67 million play every month. In 2009, Riot released its debut title League of Legends to critical and player acclaim.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games.